

(Replace gradlew with gradlew.bat if you are building on Windows).

gradlew :app_pojavlauncher:assembleDebug Because languages are auto-added by Crowdin, you need to run the language list generator before building.(If needed) update the Version file with the current date.Put these in the assets/components/jre/ folder.jar files, libraries, configs, etc.Ī file named with all platform-independent filesĤ files named with all platform-dependent files per-architecture Get JREs for all of 4 supported architectures (arm, arm64, x86, x86_64).Either get the jre8-pojav artifact from auto builds, or split all artifacts by yourself:.You can also get CI auto builds if you are lazy or are failing to build it for some reason.Follow build instruction on build script README.md.JRE for Android is here, and the build script is here.If you want to build from source code, follow the steps below.

You can get it from Google Play by clicking on this badge: You can get the prebuilt app from stable releases or automatic builds. You can get PojavLauncher via three methods:

